ShopDreamUp AI ArtDreamUp
Deviation Actions
Description
This map was done for a Guild monthly challenge that sounded fun.
I wanted to leave the map free of info so people could fill in with their own should they choose to use it ina gaming session. This version has the traps shown.
There are actually 6 kinds of traps - T1 through T6.
T1 - this is an animated statue trap. Sort of mimic or golem like sort of thing.
T2 - The illusion trap conceals all of the side doors.
T3 - The water based trap is a steam vent trap.
T4 - The fire based trap shoots flames out in 3 directions.
T5 - this is sort of a flying guillotine sort of trap... you trigger it at one point and keep walking right into the trap.
which then cuts off your head.
T6 - this trap is a mix... once sprung, the doors drop down and can't be open until the trap is reset.
The statue becomes animated and attacks. If it succeeds, it will return to it's location and the doors will reopen.
I might do some additional maps to go along with this one... like some of the lower levels.
We'll see. Anyways, here's the map. I made it a bit smaller so it would fit printed on an 8.5 x 11 page.
I can also post a version without numbers, or without the traps in there.
Other bits...
I wanted to leave the map free of info so people could fill in with their own should they choose to use it ina gaming session. This version has the traps shown.
There are actually 6 kinds of traps - T1 through T6.
T1 - this is an animated statue trap. Sort of mimic or golem like sort of thing.
T2 - The illusion trap conceals all of the side doors.
T3 - The water based trap is a steam vent trap.
T4 - The fire based trap shoots flames out in 3 directions.
T5 - this is sort of a flying guillotine sort of trap... you trigger it at one point and keep walking right into the trap.
which then cuts off your head.
T6 - this trap is a mix... once sprung, the doors drop down and can't be open until the trap is reset.
The statue becomes animated and attacks. If it succeeds, it will return to it's location and the doors will reopen.
I might do some additional maps to go along with this one... like some of the lower levels.
We'll see. Anyways, here's the map. I made it a bit smaller so it would fit printed on an 8.5 x 11 page.
I can also post a version without numbers, or without the traps in there.
Other bits...
Image size
2400x3040px 1.15 MB
© 2016 - 2024 SirInkman
Comments33
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Ever considered fashioning Star Charts?
I have an idea for a character of mine; an old robotic navigator, relies on old rolled maps to leave his memory open for what we call intuition.
Thoughts?